- Mapdl.angle(wn='', theta='', axis='', kincr='', **kwargs)#
Rotates the display about an axis.
APDL Command: /ANGLE
Window number (or ALL) to which command applies (defaults to 1).
Angle (degrees) for changing display orientation (positive, counterclockwise about specified axis).
Rotation axis: XS, YS, or ZS (default) for the screen axes; XM, YM, or ZM for the global Cartesian model axes. ZS is normal to the screen; all axes pass through the focus point.
Cumulative rotation key:
0 - Do not use cumulative successive rotations.
- 1 - Use cumulative rotations. Rotations are relative to the previous rotation.
View settings (/VIEW) are recalculated.
Default orientation is YS vertical. When the /XFRM command is set for rotation about two points, or for entities, the /ANGLE command is functional only for Axis = ZS or ZM and KINCR = 1.
This command is valid in any processor.