number#

Mapdl.number(nkey='', **kwargs)#

Specifies whether numbers, colors, or both are used for displays.

APDL Command: /NUMBER

Parameters:
nkey

Numbering style:

  • 0 : Color (terminal dependent) the numbered items and show numbers.

  • 1 : Color the numbered items. Do not show the numbers.

  • 2 : Show the numbers. Do not color the items.

  • -1 : Do not color the items or show the numbers. For contour plots, the resulting display will vary (see below).

Notes

Specifies whether numbers, colors, or both are used for numbering displays [/PNUM] of nodes, elements, keypoints, lines, areas, and volumes.

Shading is also available for terminals configured with more than 4 color planes [/SHOW]. Color automatically appears for certain items and may be manually controlled (off or on) for other items.

When you suppress color (NKEY = -1) your contour plots will produce different results, depending on your graphics equipment. For non-3-D devices (X11, Win32, etc.) your contour plot will be white (no color). For 3-D devices, such as OpenGL, the resulting display will be in color.

The following items are automatically given discrete colors: Boundary condition symbols [/PBC], curves on graph displays, and distorted geometry on postprocessing displays. Contour lines in postprocessing displays are automatically colored based upon a continuous, rather than a discrete, spectrum so that red is associated with the highest contour value. On terminals with raster capability [/SHOW], the area between contour lines is filled with the color of the higher contour.

Explicit entity colors or the discrete color mapping may be changed with the /COLOR command.

This command is valid in any processor.