klist#

Keypoints.klist(np1='', np2='', ninc='', lab='', **kwargs)#

Lists the defined keypoints or hard points.

Mechanical APDL Command: KLIST

Parameters:
np1str

List keypoints from NP1 to NP2 (defaults to NP1 ) in steps of NINC (defaults to 1). If NP1 = ALL (default), NP2 and NINC are ignored and all selected keypoints ( ksel ) are listed. If NP1 = P, graphical picking is enabled and all remaining command fields are ignored (valid only in the GUI). A component name may also be substituted for NP1 ( NP2 and NINC are ignored).

np2str

List keypoints from NP1 to NP2 (defaults to NP1 ) in steps of NINC (defaults to 1). If NP1 = ALL (default), NP2 and NINC are ignored and all selected keypoints ( ksel ) are listed. If NP1 = P, graphical picking is enabled and all remaining command fields are ignored (valid only in the GUI). A component name may also be substituted for NP1 ( NP2 and NINC are ignored).

nincstr

List keypoints from NP1 to NP2 (defaults to NP1 ) in steps of NINC (defaults to 1). If NP1 = ALL (default), NP2 and NINC are ignored and all selected keypoints ( ksel ) are listed. If NP1 = P, graphical picking is enabled and all remaining command fields are ignored (valid only in the GUI). A component name may also be substituted for NP1 ( NP2 and NINC are ignored).

labstr

Coordinate listing key:

  • (blank) - List all keypoint information.

  • COORD - Suppress all but the keypoint coordinates (shown to a higher degree of accuracy than when displayed with all information).

  • HPT - List only hard point information.

Notes

Lists keypoints in the active display coordinate system ( dsys ). An attribute (TYPE, MAT, REAL, or ESYS) listed as a zero is unassigned; one listed as a positive value indicates that the attribute was assigned with the katt command (and will not be reset to zero if the mesh is cleared); one listed as a negative value indicates that the attribute was assigned using the attribute pointer ( The type statement, mat, real, or esys ) that was active during meshing (and will be reset to zero if the mesh is cleared).

This command is valid in any processor.