angle#

Mapdl.angle(wn='', theta='', axis='', kincr='', **kwargs)[source]#

Rotates the display about an axis.

APDL Command: /ANGLE

Parameters:
wn

Window number (or ALL) to which command applies (defaults to 1).

theta

Angle (degrees) for changing display orientation (positive, counterclockwise about specified axis).

axis

Rotation axis: XS, YS, or ZS (default) for the screen axes; XM, YM, or ZM for the global Cartesian model axes. ZS is normal to the screen; all axes pass through the focus point.

kincr

Cumulative rotation key:

0 - Do not use cumulative successive rotations.

1 - Use cumulative rotations. Rotations are relative to the previous rotation.

View settings (/VIEW) are recalculated.

Notes

Default orientation is YS vertical. When the /XFRM command is set for rotation about two points, or for entities, the /ANGLE command is functional only for Axis = ZS or ZM and KINCR = 1.

This command is valid in any processor.